The RoH mission has always been the same: a fun, family-friendly community built on enjoyment, inclusion, and the people in it — not performance metrics, not kill counts, not ranking boards.
Somewhere along the way, the raid program drifted. Progression nights took on the role of the main event — the nights with the clearest identity, the most energy, the sense of being what the raid program really was. The fun-first nights slowly moved to the background.
Whether that was the right call is an honest question. But when the fun-first night becomes the secondary option in a fun-first guild — that's worth paying attention to.
So here's where we are. We're going back to our roots. Introducing RoH Raid Night — the main event, the way it always should have been. The night built around the people, the laughs, and the reason most of us started playing in the first place.
On that note, we'd also like to introduce Hardcore Raid Night — for players who love the grind, are a bit of a masochist about it, and want to know they left everything on the table every single night.
RoH Raid Night is Remnants of Hope's weekly gathering for players who are here for the full experience — the people, the laughs, the "oh no" moments, and yes, the actual raiding too. We make progress. We have fun. In that order, or the other order, depending entirely on the week.
This is the night that a lot of people in this guild have been showing up for, week after week, because it's genuinely their favourite night of the week.
No parse anxiety. No sim spreadsheets. Just a solid group of people doing content together and making memories that somehow always end up being the ones you actually talk about later.
We're not running percentile checks here. We're clearing content at a pace that feels good, celebrating the wins, and having a genuinely great time doing it.
If there's ever anything worth chatting about on the performance side, it'll come as a friendly one-on-one conversation — not a callout moment in raid chat in front of everyone. We're all friends here, and that's how friends handle things.
Progress on RoH Raid Night is measured on its own terms. A good RoH Raid Night isn't compared to Hardcore nights — it's judged by whether people logged off with a smile and are already looking forward to next week.
RoH Raiders are not second-class members. Full stop. The guild runs because of everyone in it — and the people who show up week after week are a core part of what Remnants of Hope actually is.
No pressure. No timeline. No expectation whatsoever.
But if you ever get the itch — if you find yourself watching the Hardcore Raid Night recap and thinking "actually, I kind of want a piece of that" — the door is open. The criteria are published, the bar is the same for everyone, and there's always a clear process if you want it.
Just come talk to an officer — they'll walk you through where you are and what the path looks like.
Meet the published floor each week. The floor increases week over week.
All slots filled with the highest ilvl reward content every week.
Every slot, every raid night.
85% minimum, advance notice for absences.
There will be nights you don't raid. No one sits two weeks in a row.
Available for the entire raid, start to finish. No leaving early.
That's the short version. Full context on each of these — plus season structure, the bench, and how to join the team — is covered in the sections below.
The Hardcore roster is confirmed before the season begins. If you're on the team, you know well before the first raid night. Rosters shift over a season — people's lives change, new players join, and players who decide Hardcore is where they want to be pursue it — but the starting lineup is never a surprise.
The first week of a new tier is open to all guild members. No ilvl enforcement, no roster pressure. Just the content, together. Enjoy it.
After the Wednesday raid, officers announce the ilvl requirement for Week 2 and what the Hardcore team will be doing. That's your heads-up for the week ahead.
From Week 2, Tuesday and Wednesday raids are for the confirmed Hardcore roster with ilvl enforcement in effect. If you're on the roster and hit the floor, you're in. If you haven't hit the ilvl requirement that week, you sit that week but remain on the roster.
Every Wednesday night — at or before raid end — officers will announce the next week's raid target and the updated ilvl checkpoint. You should never head into a raid week not knowing where you're going or what ilvl you should be at. If this isn't happening, ask.
Before gear, before numbers — we care about how you show up as a teammate. This shapes the raid environment for everyone.
When a pull fails, your first question is about yourself — not others. "What did I do wrong, and is there anything else I could have done to change the outcome?" Players who default to pointing outward are a culture problem regardless of their output. This is about patterns, not moments.
In a Hardcore environment, feedback happens quickly and in the moment. It is always about helping the raid succeed — never about the person receiving it. Take it, act on it, move on.
Officers and raid leads are responsible for communicating mechanics, calling targets, and making in-raid decisions. Your job is to execute. Feedback and opinions are welcome — save them for the post-raid channel, not mid-pull.
Twenty people showed up tonight. Being late, arriving unprepared, or going AFK doesn't just affect you — it affects every person in that raid. We take that seriously.
If something comes up that affects your availability, let an officer know before raid night — not during it. Life happens. We just need to be able to plan.
Occasionally someone gets sat — for composition, for strategy, for reasons that have nothing to do with their performance. Trust that it's a tactical call. Bench rotation is managed so no one gets sat two weeks in a row.
Frustration is human. What we need after a wipe is focus — what do we do differently on the next pull? That's how we get kills.
Your ilvl will meet the published tier-week checkpoint at each stage of the tier. Checkpoints are published before the tier begins. A weeks 1–3 grace period applies while gearing stabilises.
Updated ilvl checkpoints are announced every Wednesday night alongside the next week's raid target. This is a standing commitment — not something you should have to chase down.
Before you equip anything, run a sim on Raidbots. It takes two minutes and makes a real difference over a full tier. A guild guide is available if you've never done it before.
Flask active, food buff up, all slots enchanted and gemmed every raid night. This is baseline — not something that needs reminding.
Keep these current. You don't need a different setup for every encounter, but do a regular check to make sure you're running something effective for your spec — not a setup you loaded in week one and forgot about.
Use the sign-up system before raid night. Every time.
Not logging in at start time — ready to pull at start time. There's a difference.
Signing up means committing to the entire raid block — start to finish. Mythic runs on a locked 20-player roster: if someone drops early and there's no replacement ready, the whole team can be stuck unable to pull. Leaving early doesn't just cost your spot — it can cost everyone the night. If you know you'll need to cut out, tell an officer before raid, not mid-pull.
Showing up at the same ilvl week after week tells us something. There's always a path forward — we'll make sure resources are available.
For new encounters, watch a guide and read through the guild strat doc before the first pull. Hardcore attempts are expensive — we can't spend them on basics.
Gear simmed. Enchants on. Consumables in your bag. Sorted before the first pull — not during it.
When something gets called out, work on it. We look for improvement within a few instances of the same feedback — not a rigid timeline, but a clear direction of travel.
The best Hardcore raiders catch their own mistakes before anyone says anything. Not perfection — just an awareness of your own play that doesn't require an officer to narrate it for you.
Read about your spec, think about what you want to work on. It doesn't need to be intensive — it just needs to be something.
If you're on the Hardcore team, there will be nights you don't raid. This is not a reflection of your standing — it is a structural reality of running a 20-player game mode with a 25-person roster.
This includes officers — no one is exempt.
Bench rotation is actively managed. You will not be benched in consecutive weeks.
Bench decisions are communicated before raid night — every time. You will not find out you're sitting when the raid starts without you.
Hardcore spots are evaluated at the start of each tier — they aren't automatically carried over. This isn't meant to feel uncertain. It means the process is fair and consistent for everyone: new players have a genuine path in, and the team stays honest about what it takes to be here.
If you are ever at risk of not meeting these expectations, an officer will speak with you directly — well before any roster decision is made. No surprises. If you're on a trial, you will receive feedback during it. If you want to know where you stand at any point, ask. The door is always open.
Playing on RoH Raid Night and want to pursue Hardcore? The process starts with you — self-selection first, criteria confirmation second.
Talk to an officer.
Officers analyze your logs.
The same bar applies to everyone, regardless of where you're coming from.
You raid with the Hardcore team for two weeks. You will receive feedback during this period.
Final call at the end of the trial. Show up prepared and consistent, and the path is clear.
If this reads like a reasonable standard you're ready to hold yourself to — welcome to the Hardcore team.